Computational Thinking as a methodology for teaching Programming Logic

Authors

DOI:

https://doi.org/10.31416/rsdv.v12i1.394

Keywords:

Lógica de Programação, Pensamento Computacional, Aprendizagem

Abstract

This study aimed to carry out a Systematic Literature Review (SLR) to learn about the experiences of using and applying Computational Thinking in an international context. Therefore, the RSL was carried out using the PRISMA methodology, analyzing the main works that addressed the subject arranged in publications available in the Science Direct, Scopus, SBC Open Lib and Google Scholar databases. The results of the work showed that the Scratch tool combined with alternative methodologies such as Artificial Intelligence and Virtual Reality are being disseminated to present the concepts of Computational Thinking. The use of alternative technologies such as Artificial Intelligence, Digital Games and Virtual Reality as an increment to the teaching process also appears as a mechanism that motivates the reward challenge, however, it appears that despite the use of alternative methodologies, the application is still very difficult. superficial, in need of deepening. Sixteen articles were analyzed, with the aim of presenting an overview of the research area and describing the researchers' statements and results from works published in the English language.

Author Biography

José Walter Paulino Júnior, IF Sertão - PE

Graduated in Information Systems from Faculdade Paraíso do Ceará (2016), MBA in Project Management from Faculdade de Juazeiro do Norte (2017), specialization in Digital Technologies for Basic Education from Universidade Estadual do Ceará (2018). He also has Pedagogical training in Letters from the UNINTER International University Center, equivalent to a degree and a specialization in School Management (2020). She is a master's student at the Graduate Program in Professional and Technological Education-ProfEPT offered by IF-Sertão Pernambucano. He is a student of the specialization in Structure and Management of Computer Networks. He started his career as a teacher in 2008, when he taught a course in Educational Informatics. He is currently Professor and Coordinator of the Technical Course in Informatics, EMI axis (Integrated High School) by the CENTEC/SEDUC-CE Institute, located at the Irmã Ana Zélia da Fonseca State School of Professional Education - CREDE 20. He was a professor at the E-Jovem Project - Module II - CENTEC/SEDUC-CE (2012-2015) teaching the subjects of Free Software, Hardware, Computer Networks, Web Development (HTML, CSS, JavaScript, JQuery and PHP), Database and Joomla. He also worked as a professor of the technical course in Computer Networks by the MEDIOTEC/PRONATEC program (2017-2019), teaching classes in the following subjects: Basic Informatics, Hardware Installation, Computer Networks, Network Administration, Operating Systems, Data, Assembly and Installation of Computer Systems, Application Software, Troubleshooting, Reestablishment of a Workstation and Course Conclusion Work I and II. In 2021 he also taught at PRONATEC FIC, the Computer Assembler and Repairer course. In 2022, he taught Mathematics and Informatics at PRONATEC / FIC Novos Caminhos, in the professional course in Warehouse. He has experience in Computer Networks, Computer Science, Professional Education and School Management, working on the following topics: Data Communication, Computational Thinking, Gamification, Artificial Intelligence, Data Mining and Active Methodologies. He is interested in Professional and Technological Education, Applied Computing, Computational Thinking, Blockchain, Metaverse and Cryptocurrencies.

References

ALE, Moyosore; STURDEE, Miriam; RUBEGNI, Elisa. A systematic survey on embodied cognition: 11 years of research in child–computer interaction. International Journal of Child-Computer Interaction, v. 33, p. 100478, 2022.

ARAÚJO, A. C. S.; OLIVEIRA, F. K. Análise comparativa das ferramentas de tradução português Libras: Comparative analysis of Portuguese/BSL translation technological tools. Revista Semiárido De Visu, [S. l.], v. 10, n. 3, 2022. Disponível em: https://semiaridodevisu.ifsertao-pe.edu.br/index.php/rsdv/article/view/397. Acesso em: 01 jan. 2024.

ARAÚJO, A. C. S.; OLIVEIRA, F. K. de. Revisão Sistemática da Literatura sobre Tecnologias digitais de informação e comunicação de tradução do par linguístico Português Libras. Revista Semiárido De Visu, [S. l.], v. 9, n. 3, p. 286–299, 2021. DOI: 10.31416/rsdv.v9i3.305. Disponível em: https://semiaridodevisu.ifsertao-pe.edu.br/index.php/rsdv/article/view/305. Acesso em: 01 jan. 2024.

CHEN, Xieling et al. Application and theory gaps during the rise of artificial intelligence in education. Computers and Education: Artificial Intelligence, v. 1, p. 100002, 2020.

COSTA, M. G. N. da .; OLIVEIRA, F. K. de. A prática docente de professores não licenciados no Ensino Médio Integrado à Educação Profissional e Tecnológica. Revista Semiárido De Visu, [S. l.], v. 8, n. 3, p. 512–523, 2020. DOI: 10.31416/rsdv.v8i3.36. Disponível em: https://semiaridodevisu.ifsertao-pe.edu.br/index.php/rsdv/article/view/36. Acesso em: 01 jan. 2024.

FLYNN, Rachel M. et al. A narrative review of methods used to examine digital gaming impacts on learning and cognition during middle childhood. International Journal of Child-Computer Interaction, v. 30, p. 100325, 2021.

GEROSA, Anaclara et al. A simple reorganization of childcare centre with positive effects on self-regulation and play behaviour. 2021.

GUGGEMOS, Josef; MOSER, Luca; SEUFERT, Sabine. Learners don't know best: Shedding light on the phenomenon of the K-12 MOOC in the context of information literacy. Computers & Education, v. 188, p. 104552, 2022.

GOBBI, Rodrigo. Utilização do Scratch como ferramenta para apoiar o desenvolvimento do pensamento computacional. 2020.

JING, Sifeng et al. A learner model integrating cognitive and metacognitive and its application on scratch programming projects. IFAC-PapersOnLine, v. 53, n. 5, p. 644-649, 2020.

LAUPICHLER, Matthias Carl et al. Artificial intelligence literacy in higher and adult education: A scoping literature review. Computers and Education: Artificial Intelligence, p. 100101, 2022.

MACHADO, Yane Ferreira; DE OLIVEIRA, Francisco Kelsen. Orientação profissional, gamificação e educação profissional e tecnológica: uma revisão sistemática de literatura. Educação Profissional e Tecnológica em Revista, [S. l.], v. 3, n. 1, p. 108-126, 2018. DOI: 10.36524/profept.v3i1.380. Disponível em: https://ojs.ifes.edu.br/index.php/ept/article/view/380. Acesso em: 1 jan. 2024.

MARTÍNEZ-COMESAÑA, Miguel et al. Impact of artificial intelligence on assessment methods in primary and secondary education: systematic literature review. Revista de Psicodidáctica (English ed.), 2023.

MOHAMMADI, Zahra; VALERO, Oscar. A new contribution to the fixed point theory in partial quasi-metric spaces and its applications to asymptotic complexity analysis of algorithms. Topology and its Applications, v. 203, p. 42-56, 2016.

OLIVEIRA, F. K.; GOMES, A. S. Revisão sistemática da literatura. Métodos e pesquisas em Educação, v. 1, p. 164, 2016.

OLIVEIRA, F. K.; GOMES, A. S. Uma revisão sistemática da literatura sobre ferramentas de autoria de IMS-LD. In: Brazilian Symposium on Computers in Education (Simpósio Brasileiro de Informática na Educação-SBIE). 2015. p. 376.

PAULINO JÚNIOR, J. W.; OLIVEIRA, F. K. Pensamento computacional com ênfase no ensino de Lógica de programação: revisão sistemática de literatura: Computational thinking with emphasis on teaching programming logic: systematic literature review. Revista Semiárido De Visu, [S. l.], v. 10, n. 3, 2022. DOI: 10.31416/rsdv.v10i3.396. Disponível em: https://semiaridodevisu.ifsertao-pe.edu.br/index.php/rsdv/article/view/396. Acesso em: 26 jul. 2023.

PAPERT, Seymour. Teaching children to be mathematicians us. teaching about mathematics. memo, 1980.

RADIANTI, Jaziar et al. A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda. Computers & Education, v. 147, p. 103778, 2020.

ROCHA, E. dos S.; OLIVEIRA, F. K. de. Critérios para divisão de recursos financeiros e orçamentários na execução da Política de assistência estudantil em instituições da rede federal de educação: uma revisão sistemática de literatura. Revista Semiárido De Visu, [S. l.], v. 11, n. 3, p. 682–698, 2023. DOI: 10.31416/rsdv.v11i3.781. Disponível em: https://semiaridodevisu.ifsertao-pe.edu.br/index.php/rsdv/article/view/781. Acesso em: 1 jan. 2024.

SAVI?, Miloš; IVANOVI?, Mirjana; JAIN, Lakhmi C. Complex networks in software, knowledge, and social systems. Cham: Springer International Publishing, 2019.

SHARMA, Kshitij; PAPAVLASOPOULOU, Sofia; GIANNAKOS, Michail. Children’s facial expressions during collaborative coding: Objective versus subjective performances. International Journal of Child-Computer Interaction, v. 34, p. 100536, 2022.

SILVA, G. H. da; OLIVEIRA, F. K. de. Mapeamento Sistemático de Literatura sobre Pensamento Matemático-Computacional. Revista Semiárido De Visu, [S. l.], v. 11, n. 3, p. 637–648, 2023. DOI: 10.31416/rsdv.v11i3.788. Disponível em: https://semiaridodevisu.ifsertao-pe.edu.br/index.php/rsdv/article/view/788. Acesso em: 1 jan. 2024.

SILVA, G. H.; OLIVEIRA, F. K. Pensamento Computacional e STEAM numa perspectiva interdisciplinar com a matemática e informática: Uma revisão sistemática de literatura: Computational Thinking and STEAM in an interdisciplinary perspective with mathematics and informatics: A systematic literature review. Revista Semiárido De Visu, v. 10, n. 3, 2022. Disponível em: https://semiaridodevisu.ifsertao-pe.edu.br/index.php/rsdv/article/view/399. Acesso em: 01 jan. 2024.

SILVA, G. G.; OLIVEIRA, F. K. de. Material didático utilizado na Educação Profissional de Jovens e Adultos: Uma revisão sistemática da literatura. Revista Semiárido De Visu, [S. l.], v. 9, n. 3, p. 335–343, 2021. DOI: 10.31416/rsdv.v9i3.308. Disponível em: https://semiaridodevisu.ifsertao-pe.edu.br/index.php/rsdv/article/view/308. Acesso em: 01 jan. 2024.

SUN, Liping et al. A systematic literature review of teacher scaffolding in game-based learning in primary education. Educational Research Review, p. 100546, 2023.

ZARESTKY, Jill et al. Reflective writing supports metacognition and self-regulation in graduate computational science and engineering. Computers and Education Open, v. 3, p. 100085, 2022.

ZHAO, Yu; LLORENTE, Ana María Pinto; GÓMEZ, María Cruz Sánchez. Digital competence in higher education research: A systematic literature review. ZHAO, Yu; LLORENTE, Ana María Pinto; GÓMEZ, María Cruz Sánchez. Digital competence in higher education research: A systematic literature review. Computers & Education, v. 168, p. 104212, 2021.

ZHARYLGASSOVA, Peruza et al. RETRACTED: Psychological and pedagogical foundations of practice-oriented learning of future STEAM teachers. 2021., v. 168, p. 104212, 2021.

Published

2024-03-02

How to Cite

PAULINO JÚNIOR, J. W.; OLIVEIRA, F. K. de. Computational Thinking as a methodology for teaching Programming Logic. Revista Semiárido De Visu, [S. l.], v. 12, n. 1, p. 530–540, 2024. DOI: 10.31416/rsdv.v12i1.394. Disponível em: https://revistas.ifsertao-pe.edu.br/index.php/rsdv/article/view/394. Acesso em: 4 dec. 2024.